Project Name   Life Cycle
Genre   Ancient greek themed Endless Runner
Position   Game & Level Designer
Work Type   Personal Work
Production Time   09/2013 - 03/2014
Team size   3
Platform   mobile Android
Targeting   casual gamers, 16 - 28 years
Technology   Unity Engine, C#

To stick out of the vast majority of endless runner apps on the market, we tried to bend the world in a cycle and use a Hercules theme with a 'ancient greek vase painting' style. This project was planned as a practice to develop for the mobile market.

My task was to tweak, test, analyse and balance as the game designer. As the level designer I created 27 modular level segments. Some of my other task was to create the 3D background assets, painting textures and programming the shaders.

Also check out our team: Dynamite whale